Monday, 25 April 2022

Speed Painting Lord of the Rings Battle companies pt4



Following on from my earlier posts on Battle Companies I thought I would update you guys on what I have been up to with two more Battle Companies, as it turns out I picked two very good lists.

So to start with I painted a couple of plastic Dead of Dunharrow and I saw that they could get cavalry, so I thought I would convert a couple of guys for my army considering how good cavalry was.  







Otty kindly donated me some spare plastic horses and with a bit of green stuff I had my fighting force and some back up additional forces.  I was so looking forward to using them, but it turns out another friend of ours Scott wanted to play so I gave him these to start with its only a couple of figures and it only took a couple of days to convert and paint.



So far I'm three for zero so I really needed a force I needed to use urgently and as I had orcs on foot for my Warg riders and they are painted I thought about the forces of Angmar I just needed to add green washes and I would ultimately want some Barrow-Wights.  Time to convert some more figures. 


This one was easy but it is only an average conversion, I used an orc head to a Last Alliance Elf and added hair and painted a NĂºmenor with sword and shield with a aging with a pin vice.
 

Once again I had made some conversions and speed painted two forces in a week.  I am loving this quick turn around of stuff.  But, it is not getting me through my pile of shame if I keep making more stuff to paint, luckily I'm not buying anything new I'm making do with what I have and hand-me-downs, for now anyway :)

Friday, 15 April 2022

Speed Painting Lord of the Rings Battle companies pt3





Following on from my earlier posts on Battle Companies I thought I would update you guys on what I have been up to with two more Battle Companies, well one and a half  I just painted a couple of characters for my Hunter Orc Army.



So for those of you in the know this is the basic model count when starting a battle company, which is what attracted me to this set of rules, it is a quick way to start playing games.  And me being me I had to go out and buy my favorite models to paint because 'why not'.  Firstly I had to buy Azog because he is cool and no you cannot have Azog in a battle company when starting out, but he makes for a cool General and I can use him when I use my full Azog's hunters list.  

Just like the previous post they have been speed painted using the GW Contrast paints and a quick dry brush, I cannot praise this technique enough if you want a table top standard army and fast, it is the best way especially if your batch painting, because the Contrast paints can take longer to dry.

It was also a nice change to use silver and gold paint, I have been using the NMM technique for so long I forgot how fast it is to paint armour lol :) 


So you have seen the evil side but for our mini tournament it was mentioned that we all needed a good side too.  I went with Rangers of the North for the low model count you only need 4, I also painted the dead warrior as a Ranger on the Wild Warg Chieftain character.   Now I'm going to revisit the reason for this army selection and say that there was only one reason for this selection, before buying and painting I did not know or look at the rules, because OMG they are so over powered.  We had 5 games and they won them all and so over powered I went out and bought more.



I even bought some characters on ebay for dirt cheap and because they where cheap I speed painted them so they fitted with the rest of the army.


After the 6th game it was apparent that no other battle company could come any where close to beating them and I was politely asked to shelve them - how rude... :)  But it was the right thing to do, where's the fun in trying to win an un-winable game.  




I've included a couple of gaming shots because low and behold the same thing happened to my Azogs hunters company, it turns out that having your whole battle company mounted is also too good and they where also shelved.....

Next time two more armies, this is starting to get a bit more expensive then I first thought but I am enjoying speed painting and the battle companies playing system is ace and a lot of fun, you don't mind loosing a game because it is not really a loss because everyone gains.  I'm having a blast and I love it. 
 

 



Wednesday, 13 April 2022

Imperial Fists Primaris Centurion Conversion "We need bigger guns"

 


Welcome back to Imperial Fists painting project part 2 (click link to part 1) Ever since the Centurions came out I was not a fan of the model, the concept idea I was fine, so when the Primaris Space marine strain came out it was always on the cards to upgrade these bad boys.



I included this image just so you can get a feel for how big I have upgraded them.


Even compared to a Primarch they are all most as tall.


I kit bashed these guys using the legs of the Primaris Inceptors, Heavy Intercessor helmets and greystuff tubing for a more armoured look to all cables.




As previously discussed I'm not a fan of painting yellow with browns so I have been experimenting with airbrushing purple up to white and then giving it an airbrush yellow ink wash.





I have been using Liquitex Acrylic Inks.


Then they are gloss varnished, inked and weathered.



Saturday, 9 April 2022

Time away for good behavior and Showcasing my friends yearly successes in 2022


Yes your right I have stepped away from Blogging for a while, but I have still been busy painting.  I have explored speed painting with interspersed bouts of technique improvements segments.  For a large part of my time away we have been gaming and playing Middle Earth and Battle companies.  Over the coming days I will be showcasing almost a years worth of work including an actual painting on a canvas. 

Today however I want to talk about what a great bunch and talented friends I have, which I have had the pleasure to grow up with since I was a teenager.

Chris Otterburn has spent a large part of his modelling time last year creating Middle Earth's Helms Deep from Lego, yep that's right Lego, to his children's dismay.  Otty also sent Zorpazorp a box of Middle Earth villages he kit bashed which was unboxed live on his channel, in my opinion that's cool.





Dave Western famed blogger from Confessions of a 40K Addict on the other hand has been very busy with his Tyranids showcasing on the Warhammer Community page "This Tyranid Army Looks So Good You’ll Want Them to Eat You" and gearing up for the new codex.  And speaking of new codex, even my son has been doing a bit of painting:-



I have been very lucky to have very good friends who are super talented, eager to improve, bounce ideas about and share knowledge and experience.  We all strive to be better creatives and enjoy our hobbies together.  It is my dream we will work collaboratively under our own company name and workshop and have blogs and Youtube channels, don't tell my wife but that's my retirement plan :)

I thought I would end with a few images of my mates taken over the past few months that literally made me laugh out loud. 




Friday, 25 June 2021

My First Middle-Earth Strategy Battle Game game and I actually get to roll some dice

 


How very exciting, I actually got to meet up with a friend Otty on Tuesday, and play Middle-Earth Strategy Battle Game (SBG) and I got to roll some dice   Otty invited round to his house so he could show me his amazing board, figures and teach me the rules......Finally.

So the Mission was Fords of Isen part 1, I was to be the evil side "Mwa-ha-ha-haaaa"!

I have to Kill Theodred and get 12 figures across the ford to win, Otty had to stop me and he had reinforcements on the way just had to hold on.


Ok first of all I've never played before and Otty has only played with his son, admittedly about a billion times and mistakes where made :)

Set up complete and the good go first, I set up with a couple of guys with in charge range of Theodred because he has to charge, and I could lure him into a trap - Erm that's not how it turned out.


The Trap was set he charged in and then I counter charged in and encircled him so he could not retreat, I even charged in with my General.
  

Shooting was ineffectual from the Rohan peasants and my Uruk scouts and Vrasku only manage to kill two archers.



Combat and disaster for me.  


 I lost the initiative and the combat, we all got pushed back and Theodred mortally wounded my general I have to use Might and Fate to keep him alive, 


The next few turns I forgot to take photos, but I'll just say this Theodred is suppose to die or be mortally wounded in this scenery, but the Way Otty was rolling that was never going to happen.  Three turns of combat saw him kill my general and countless Uruks and Dunmen.  So I changed tactics I finally won the initiative and got to move first.  I couldn't kill Theodred in combat I'll shoot him to death, we did it to Boromir.  I moved one Dunman into combat with Theodred and moved everybody else to form a defensive line to stop his troops reaching him.   My plan was shoot into combat and kill Theodred, I could because I was Evil "Mwa-ha-ha-haaaa"!


I sent my Wargs in to slow down the Rohan advance. 


Otty's rolling and aim was formidable, a spear killed my Warg and the archer peasant killed the Uruk.  How the peasants had stayed alive for so long was a complete mystery, all shooting up until this point was useless, then all came good for Otty, as he systematically whittled me down


Back to the Main event, as I said my plan was to put one lonely man in combat with Theodred and shoot him with everything I had.  I did manage to kill his horse and get him to spend all his Might and Fate points.  The two turns where I actually had the initiative I managed keep him in combat with one guy, who I would obviously shoot and kill by accident and just when I thought I had him I lost the initiative and he charged into the main fray and was lost. I lost my chance.... 



Things where not going well for me else where in the battle, after successfully crossing the first part of the river a freak wave hit with white horses on the tops came crashing down on my other Uruk scouts and killed all but 2 ( I rolled 4 1's... oh come on)

I also had a Warg that lost his rider which also perished in the water depths of Gandalf's magic


The sun was setting on the battlefield Otty's reinforcements hadn't turned up, but it was clear he would not need them.  I alone had killed 9 of my own men, three to shooting into combat and the 12 swim tests I had to make, I rolled six ones.  luck was not on my side.

To summarise, the game was great we had a great time with some excellent forging of the narratives and mini battles that went on in the Game.   

My only bit of luck was I had two Wargs who would not die no matter who they faced.  Grimbald and his Rohan cronies charged and killed one Warg and he did it with a heroic charge which means if he wins the combat he and his cronies could charge and fight again, so he did and charged the second Warg that wouldn't die no matter how many people he faced and this time he was trapped, that was to be the last act of Grimbald as my heroic Warg the only one who actually was killing anyone won the combat again knocked them all back (as he charged a lonely Helmingas) and faced Grimbald and killed him.

Would should have I done differently?  
1. not let Otty roll any dice, he won 90% of all roll offs which was mightily painful.   
2. my tactics of shooting the hell out of Theodred did work I just needed a little luck and don't get my general involved in that fight or anybody else for that matter, Theodred is a monster in combat. 
3. afterwards we learned that the Wargs can swim and don't need to take a swimming test. as long as they still have their riders (bugger I wish I knew that)
4. kill all peasants - because after turn 4 they magically turn into wood elves start dancing around and never miss and kill everything in sight
5. Uruks with bows cannot hit a barn door, even if the arrow was half stuck in the aforementioned barn door, so just charge them into combat.


To check out more of Otty's handy work on Youtube please follow this link and this link








Monday, 21 June 2021

KYTAN DAEMON ENGINE OF KHORNE part2

 


Welcome back to my Kytan Daemon Engine of Khorne, it has been 6 years since last I spoke of him and he has gone through some changes.  Lets start with a quick recap- When the Lord of Skulls model was released from Games Workshop I rashly bought one, then I came to realise I didn't like the model.  So I decided to use it and create two Chaos Lord of Wars, first would be a FW Shadowsword and the second would be an Iron Man style construct.  And that's what I did.






Then in 2006 FW released the Kytan Daemon Engine of Khorne and I did a post on it (click here to see it) and explained that now I had seen it, it made complete sense to give it hind legs and I was angry with myself for not thinking of it first.  Anyway,  it had taken 6 years to get over myself and a complete rebuild and now it is finally complete. 





Because I was happy with the top half of the conversion I just had to do snap the top of my original version which was collecting dust.  I purchased some cheap Imperial Knight legs and the new Renegade Knight Feet on ebay, with a small amount of kit bashing I cut the legs apart and inserted a section to give them the hind legs look.  I rolled out tubing with green stuff using the Green stuff's Roll Maker 

I got the airbrush out and set to work


I decided to do it section by section as I was using the NMM technique 





Oh and I magnatised the legs section for ease of transport and in case I change my mind again regarding the legs ;)

And there we have it, I have to admit the conversion is better but I am still not 100% happy, but at least I have knocked it off my to do list :)  I just need to find a way to field it, may be Be'lakor would let me do it?

Please note I am 12 months behind on my blogs so this was actually made last year.  I have a lot to catch up on lol :)